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    BlogoCentric Communication: The Next Great Event in Social Evolution
    Here is a pretty cool lesson in the structure and travel of information in the Blogosphere (that's bloggers on the Internet talking to each other about each other). If you haven't read the book The Tipping Point yet, then you are really missing something because it sets the foundation for how future electronic communications are going to happen in the future.Using The Tipping Point definitions, there are four types of people that historically served to unleash a social epidemic or an "IdeaVirus" as master Seth Godin would say.I'm arguing here that the truly successful people on the Internet (meaning the ones making a fantastic financial living and who are also communicating with the most individuals on a consistent and constructive basis) will be the ones
    r any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF

    Are You Forgetting About Marketing?
    In the past issues we have discussed how passive income streams can help you make full time salary, without having to work full time. However, for your passive income streams strategy to be successful, you need one element to make that happen. This element is marketing.Your passive income streams are products that your customers buy. These are teleseminars, ebooks, manuals, lessons, web site memberships and many others. In addition to having great products, however, you also need to get buyers to purchase them. Without buyers you will not have streams of income - you will have products, but no revenue.This is why it is extremely important to keep working on creating your products, while having a working marketing plan for promoting them. Here are just a fe
    In this article we are going to see some general questions about mascots design for websites: composition, lines weight, file formats, styles and color schemes.

    Where are we going to use our mascot?

    This is the key question to start designing our character; it’s different to design one to include it in a website as a logo than to do it for a big scale printing.

    Usually clients give us an area in the site where we have to make the character fit, so we have to leave some space for the rest of the modeling.

    I suggest you to never start designing s character without knowing where is it going to be put. If it’s possible, make a screenshot of the website and print it; use it to create the first sketches. Otherwise you may encounter some surprises.

    Format, size and resolution

    When we design mascots for websites if I can choose I prefer to use bitmaps to vectors; it’s quicker and more comfortable if you have a Wacom. Generally I use bitmaps of less than 7000 x 7000px, depending on the computer you have you will be able to allow you to work with higher or lower sizes.

    Bitmaps: the size matters. Sometimes, even though we design for websites, the use for printing isn’t discarded, for example merchandising. That’s why when you will deliver a design of 200 x 200px it’s better to do it in the biggest size possible, and then scale it to the final size for two reasons:

    It’s more comfortable because you don’t have to pay much attention to little details. When you reduce the size, imperfections are deleted.

    You can charge extra money for the high resolution file, or offer it as an extra service.

    This is the general rule for choosing the format:

    Bitmaps: for presentation in monitor (web or multimedia) or printing up to 60 x 60cm at the maximum quality (300dpi) or 120 x 120cm at medium quality (150dpi).

    Vectors: for maximum quality printing at more than 60 x 60cm. For the resolution, use 72dpi for web or multimedia and 300dpi for maximum quality printing. If you use 150dpi, the print will have medium quality.

    Concept

    This is the more complex creative phase; we have to get the most information we possibly can about the company that hired us. To achieve this, the best thing we can do is to create a briefing or at least ask some questions like:

    What does the company do?
    Who are their competitors?
    What do they want to communicate?
    The audience to which is destined?
    There are no formulas… you just have to study the company and wait for the magic to arise, after that it will be question of technique at the time of shaping the concept. Here you will find some techniques in order to encourage creativity.

    Design proportions, character’s pose and silhouette

    Proportions are very important when designing for a website. Imagine that in the header of that website we just have 100px height… If we design a very thin mascot, at that size it will hardly be visible and we’ll loose all the face details. And the face is the main part.

    That’s why I almost always use the cartoon style when we design for a website. A character with normal proportions will work for a Marvel cover, but it will hardly work at 100px height, at least in a normal pose… The pose is also very important, it has to adapt to the space they give us.

    Lines: weight, color and style

    The lines weight is the thickness of the lines we use while drawing. We can use many different line weights in one design; the general rule is: use the thicker lines for the general areas; while you enter into details, start diminishing the weight.

    Example A: thin line, without any weight differences and colored line. the result is much more smooth, because it makes the color interior more important. I suggest doing this when you have to use the character at small scales.

    Example B: thicker lineart with weight differences. The result is more impressive. The problem when using this style at small scales is that the line “drowns” the volume; at more line weight, less color interior, this way you will hardly obtain a good volume.

    There’s little too say about the line style, there are as many styles as drawers out there… it can be rounded, sharp, thin, thick, variable, monotone… whatever you choose, try it to be coherent in the whole design.

    One thing you should never do is using pencil shading which is so typical in comics, mainly in the oldest ones (at the present time, the shading job is left more and more into the hands of the painter), doing this you will only get to ruin your image when you scale it.

    Color: schemes and style

    Before deciding the color scheme, ask them to show you the backdrop where they are going to use it, also ask if they prefer any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF f

    The Email Jungle - 10 Tactics To Help You Tame Your Email Problems
    Can’t cope with the e-mail overload? Having nightmares about e-mails stalking you through the corporate jungle? Waking in the middle of the night with the sweats because you accidentally sent that dirty joke to your boss instead of your work mate?Don’t despair! Here are 10 tips that will restore your sanity, improve your reputation as a professional communicator and put you back in control of your mail. E-mail is one of those necessary evils, like credit cards and mobile phones. We can’t live with them, and today’s society won’t let us live without them. The answer? Learn to do it better, smarter and faster. Read on to change your e-mail blues forever.1. Control your urge to respond immediatelyOnly chec
    printing isn’t discarded, for example merchandising. That’s why when you will deliver a design of 200 x 200px it’s better to do it in the biggest size possible, and then scale it to the final size for two reasons:

    It’s more comfortable because you don’t have to pay much attention to little details. When you reduce the size, imperfections are deleted.

    You can charge extra money for the high resolution file, or offer it as an extra service.

    This is the general rule for choosing the format:

    Bitmaps: for presentation in monitor (web or multimedia) or printing up to 60 x 60cm at the maximum quality (300dpi) or 120 x 120cm at medium quality (150dpi).

    Vectors: for maximum quality printing at more than 60 x 60cm. For the resolution, use 72dpi for web or multimedia and 300dpi for maximum quality printing. If you use 150dpi, the print will have medium quality.

    Concept

    This is the more complex creative phase; we have to get the most information we possibly can about the company that hired us. To achieve this, the best thing we can do is to create a briefing or at least ask some questions like:

    What does the company do?
    Who are their competitors?
    What do they want to communicate?
    The audience to which is destined?
    There are no formulas… you just have to study the company and wait for the magic to arise, after that it will be question of technique at the time of shaping the concept. Here you will find some techniques in order to encourage creativity.

    Design proportions, character’s pose and silhouette

    Proportions are very important when designing for a website. Imagine that in the header of that website we just have 100px height… If we design a very thin mascot, at that size it will hardly be visible and we’ll loose all the face details. And the face is the main part.

    That’s why I almost always use the cartoon style when we design for a website. A character with normal proportions will work for a Marvel cover, but it will hardly work at 100px height, at least in a normal pose… The pose is also very important, it has to adapt to the space they give us.

    Lines: weight, color and style

    The lines weight is the thickness of the lines we use while drawing. We can use many different line weights in one design; the general rule is: use the thicker lines for the general areas; while you enter into details, start diminishing the weight.

    Example A: thin line, without any weight differences and colored line. the result is much more smooth, because it makes the color interior more important. I suggest doing this when you have to use the character at small scales.

    Example B: thicker lineart with weight differences. The result is more impressive. The problem when using this style at small scales is that the line “drowns” the volume; at more line weight, less color interior, this way you will hardly obtain a good volume.

    There’s little too say about the line style, there are as many styles as drawers out there… it can be rounded, sharp, thin, thick, variable, monotone… whatever you choose, try it to be coherent in the whole design.

    One thing you should never do is using pencil shading which is so typical in comics, mainly in the oldest ones (at the present time, the shading job is left more and more into the hands of the painter), doing this you will only get to ruin your image when you scale it.

    Color: schemes and style

    Before deciding the color scheme, ask them to show you the backdrop where they are going to use it, also ask if they prefer any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF

    Customer Service Surveys and the Box Checked; Other?
    For those of us who have been asked by our vendors to fill out customer surveys, we know all too well that there always is an extra box called; Other. So often, we enjoy checking the box other because the categories do not fit us, you might be interested to find the other is usually the most checked box.You know why this is? Because the people who make the surveys don't make them very well or know their customer very well either. You would think that companies would know their customer better, but maybe that's why they are taking surveys to get to know us better?Of course after the word; other, is a line to fill in with what; Other means to you. And if you are like me, you like to put something really cool in there that you think they've never heard of.
    rs?
    What do they want to communicate?
    The audience to which is destined?
    There are no formulas… you just have to study the company and wait for the magic to arise, after that it will be question of technique at the time of shaping the concept. Here you will find some techniques in order to encourage creativity.

    Design proportions, character’s pose and silhouette

    Proportions are very important when designing for a website. Imagine that in the header of that website we just have 100px height… If we design a very thin mascot, at that size it will hardly be visible and we’ll loose all the face details. And the face is the main part.

    That’s why I almost always use the cartoon style when we design for a website. A character with normal proportions will work for a Marvel cover, but it will hardly work at 100px height, at least in a normal pose… The pose is also very important, it has to adapt to the space they give us.

    Lines: weight, color and style

    The lines weight is the thickness of the lines we use while drawing. We can use many different line weights in one design; the general rule is: use the thicker lines for the general areas; while you enter into details, start diminishing the weight.

    Example A: thin line, without any weight differences and colored line. the result is much more smooth, because it makes the color interior more important. I suggest doing this when you have to use the character at small scales.

    Example B: thicker lineart with weight differences. The result is more impressive. The problem when using this style at small scales is that the line “drowns” the volume; at more line weight, less color interior, this way you will hardly obtain a good volume.

    There’s little too say about the line style, there are as many styles as drawers out there… it can be rounded, sharp, thin, thick, variable, monotone… whatever you choose, try it to be coherent in the whole design.

    One thing you should never do is using pencil shading which is so typical in comics, mainly in the oldest ones (at the present time, the shading job is left more and more into the hands of the painter), doing this you will only get to ruin your image when you scale it.

    Color: schemes and style

    Before deciding the color scheme, ask them to show you the backdrop where they are going to use it, also ask if they prefer any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF

    A Little Google Adwords Secret To Double, Even Triple Your Lead Generation Conversion
    If you've been advertising your business opportunity or product online for any length of time you probably already already know that Google Adwords can be a great way to bring traffic to your lead generation campaign.You'll probably agree that getting the traffic to your landing or lead capture page is the easy part... Actually getting that traffic to convert into real-time hot leads for your opportunity or product is the hard part. This frustrates many Adwords advertisers to the point where they have to drop the campaign entirely because it simply wasn't profitable... or was it because they were going about it the wrong way? Don't let this happen to you!One of the main reasons for Adwords failure in a lead generation campaign is total lack of keyword o
    nter into details, start diminishing the weight.

    Example A: thin line, without any weight differences and colored line. the result is much more smooth, because it makes the color interior more important. I suggest doing this when you have to use the character at small scales.

    Example B: thicker lineart with weight differences. The result is more impressive. The problem when using this style at small scales is that the line “drowns” the volume; at more line weight, less color interior, this way you will hardly obtain a good volume.

    There’s little too say about the line style, there are as many styles as drawers out there… it can be rounded, sharp, thin, thick, variable, monotone… whatever you choose, try it to be coherent in the whole design.

    One thing you should never do is using pencil shading which is so typical in comics, mainly in the oldest ones (at the present time, the shading job is left more and more into the hands of the painter), doing this you will only get to ruin your image when you scale it.

    Color: schemes and style

    Before deciding the color scheme, ask them to show you the backdrop where they are going to use it, also ask if they prefer any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF

    Child Salon Equipment
    The equipment that is normally found in a child's salon is very attractive and is designed to draw the children to the salon, to get their hair cut.They have various types of chairs that are suitable for children. These include the airlift kiddy's chair, which is mounted on a base. The seat safely holds children while their hair is being cut. The most popular is the master barber chair, which is considered to be a very comfortable chair and is designed to suit many needs. There are attractive chairs in the form of the hot- rod Mercedes as well. The car comes with a battery and can be put on a particular level and driven.The children customers are difficult to handle and in order to do so, it is very important to keep the child entertained. The various sour
    r any color scheme in particular… generally they will tell you to use their corporative colors.

    If you are a novice, this color scheme selector can help you; even though you can always use some images you like and take samples to create your own, customized color library.

    The same applies to styles; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.

    Example A: hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness… this would be great for a teenager public.

    Example B: soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation… this would be used for a childish public.

    If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a color sketch before the final design, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.

    Final image optimization

    There’s a quite simple rule: if they are smooth colors, it’s better to save for web in GIF format, if there are degraded colors the best thing to do would be use JPG format (60% of quality should be enough).

    For further details, I recommend you to take a look at the post about website images optimization.

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