Casual Articles
#1 in Business Subscribe Email Print

You are here: Home > Business > Branding > What Designers Do and Don't Want You to Know About Deadlines

Tags

  • wealth
  • factors
  • creative juice
  • perfect world
  • business identity

  • Links

  • Contact Lens Chaos with Colorful Eyes
  • Fireworks Shows Around California On 4th Of July
  • GPS: Cheat Sheet
  • Casual Articles - What Designers Do and Don't Want You to Know About Deadlines

    Factoring Consultants
    The ultimate goal of factoring consultants is to maximize the wealth of the shareholders. This is represented by the market value of the shares of the factoring companies. Wealth is defined as the net present worth of the company, i.e., the present value of all future returns. This is determined by capitalizing the net income after taxes, which is achieved by d
    an thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the r

    Business Owner's Essentials - The 5 Biggest Challenges for Today's Business Owner
    Some of these challenges have been around since business began and others are new ones that are being faced as technology and the marketplace evolves. As a business owner, you need to be sure that you are handling each of these effectively and looking out for where they might destroy your business.1. Cashflow ManagementThis is the number o
    Deadlines are a part of business, particularly in the business of design. Clients often approach me in the 11th hour, expecting a miracle. The truth is, while accomplished designers can create extraordinary artwork in a shorten amount of time, it's more advantageous for business owners to afford the designer ample time to go through her/his creative process. Sure, I can pull some rabbits out of my hat and work some minor miracles, but you'll get some much more out of your investment if you allow ample time.

    Good design, like Rome, was never and shouldn't be created in a day.

    The amount of time needed by a designer to work through the creative process depends on a number of factors; some are more measurable than others. As a general rule, the more creative energy and thought that a project requires, the more time a designer needs to create a lasting, imaginative, and effectual piece of artwork. What this means is that your periodic web site updates will require much less creative "juice" than creating an entirely new business identity. Some projects are more routine than creative, the more routine they are, the faster they can be done (most of the time). Ideally, I'd like to have at least 2 days on a project.


    Secondly , the scope and size of the project also has a direct bearing on the time needed to complete a project. Projects with smaller project scopes naturally adapt better to a compressed time frame - they are smaller. So if you have a project that is small in scope or if it requires more doing than thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the re

    Futurists and Prescription for the Future
    Many people read articles and books from futurists with interest. Some are fascinated by the borderline science fiction and reality blend. If you are one of those people you have probably noticed that the world of innovation and discovery is moving faster than ever before in human history. One book, which I recommend is:“Prescription for the Future-How t
    ut of my hat and work some minor miracles, but you'll get some much more out of your investment if you allow ample time.

    Good design, like Rome, was never and shouldn't be created in a day.

    The amount of time needed by a designer to work through the creative process depends on a number of factors; some are more measurable than others. As a general rule, the more creative energy and thought that a project requires, the more time a designer needs to create a lasting, imaginative, and effectual piece of artwork. What this means is that your periodic web site updates will require much less creative "juice" than creating an entirely new business identity. Some projects are more routine than creative, the more routine they are, the faster they can be done (most of the time). Ideally, I'd like to have at least 2 days on a project.


    Secondly , the scope and size of the project also has a direct bearing on the time needed to complete a project. Projects with smaller project scopes naturally adapt better to a compressed time frame - they are smaller. So if you have a project that is small in scope or if it requires more doing than thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the r

    Are You Godiva Chocolate
    Has this every happened to you? You have an account that owes your company a considerable amount of money. Everything goes well for awhile. The payments are made on time, the debtor calls you just because he wants to know how he can make your day better (hey, this is my dream!).Then one day no more calls and worse yet, no more payments. You, being the go
    nergy and thought that a project requires, the more time a designer needs to create a lasting, imaginative, and effectual piece of artwork. What this means is that your periodic web site updates will require much less creative "juice" than creating an entirely new business identity. Some projects are more routine than creative, the more routine they are, the faster they can be done (most of the time). Ideally, I'd like to have at least 2 days on a project.


    Secondly , the scope and size of the project also has a direct bearing on the time needed to complete a project. Projects with smaller project scopes naturally adapt better to a compressed time frame - they are smaller. So if you have a project that is small in scope or if it requires more doing than thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the r

    The Adventures of Wolley Segap -- Moving On
    I loved the old gal, but every good relationship has to come to an end. We had been together almost 20 years, but it was time to move on. When we first met, she had been perfect. She had a great foundation with classic lines, sturdy, yet inviting, friendly, and warm. She provided every comfort a man could want. Sure, we had been through many changes and she had
    f the time). Ideally, I'd like to have at least 2 days on a project.


    Secondly , the scope and size of the project also has a direct bearing on the time needed to complete a project. Projects with smaller project scopes naturally adapt better to a compressed time frame - they are smaller. So if you have a project that is small in scope or if it requires more doing than thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the r

    Corporate - Otherwise Known As Inc.!
    The word “corporate” has gotten a bad name. Nowadays it’s a slam to say something has gotten “too corporate.” But let’s think about this for a minute. Just like any prejudice, it doesn’t apply to everything.Corporations didn’t start big, most of them. Lots of big corporations are just little guys who became successful. We all say we want to be successful
    an thinking, you might be in luck. Projects that are both lengthy and creative in nature should be given ample time to conceptualize and design.


    Short + routine = speed.

    Lengthy + lots of creativity = time.


    In a perfect world, business owners and designers would have all the time they need to collaborate and complete a project. But the real world often doesn't work out that way, and experienced designers know it. Tight deadlines are a part of everyday business but designers often charge rush fees, which can range from 1.5 to 3X her/his normal rate, so you'll want to avoid them whenever possible.

    Here are a couple of things you can do to save yourself money and maximize your design investment:

    • Contact the designer early on in the planning phase of the project, find

      out what his/her workload is like

    • Ask how much time he/she will need to complete the project
    • When you are ready to move forward try to give the designer as much time

      as you can to complete the project

    • Ensure your notes, ideas, content, graphics, etc are clear and organized
    • Make yourself available to the designer for questions and feedback, you'll want to keep them ontrack and moving forward with your project

    HTTP = HTML link (for blogs, profiles,phorums):
    <a href="http://www.casualarticles.com/article/8158/casualarticles-What-Designers-Do-and-Dont-Want-You-to-Know-About-Deadlines.html">What Designers Do and Don't Want You to Know About Deadlines</a>

    BB link (for phorums):
    [url=http://www.casualarticles.com/article/8158/casualarticles-What-Designers-Do-and-Dont-Want-You-to-Know-About-Deadlines.html]What Designers Do and Don't Want You to Know About Deadlines[/url]

    Related Articles:

    Discovers The Secret To The Most Popular Way Of Making Money

    Unlocking Hidden Profits in Your Business

    LED Score Boards

    Bookmark it: del.icio.us digg.com reddit.com netvouz.com google.com yahoo.com technorati.com furl.net bloglines.com socialdust.com ma.gnolia.com newsvine.com slashdot.org simpy.com shadows.com blinklist.com